Red Rover is a classic kids playground game that is played with a
large group of children and a big grassy play area such as a park or
playground.
The object of the game is to call over one player from the
other team to try and break through your teams wall. These are the
classic red rover rules and how to play.
Choose teams. Each team holds hands with each other and forms a
line across the play area from the other team. Both teams are facing each
other.
The team who goes first will decide on a player that they
want to call over to their team. Once the player is decided upon the whole
team swings their arms and calls "Red Rover, Red Rover, Send _______ right over!". Fill in the
blank with the players name being called.
The player that was call
will run to the other team and try to break through the players wall, or
where they are holding hands.
If the running player is able to break
through the line then they get to choose one player to take back with them
to their team.
If the running player is stopped and can't break
through the line then they become part of that team and hold hands with the
players that they couldn't break through.
A team officially wins when
the other team has only 1 player left.
Strategies
When choosing a player to call over to your line don't pick the
strongest player that might break through.
When you are called over
to the other team try and find the weakest link in the other teams wall to
break through.
Take precautions when playing this game as it can
get very physical and make sure no one gets hurt playing the game.